Foundation Craft
  • About Foundation Craft
  • đŸ•šī¸How To Play
    • Exploring The Wilderness
    • Exploring The Frontier
    • Saving Locations
    • Earning Emeralds
    • Renting Real Estate
    • Buying Real Estate
  • đŸī¸Land Management
    • Creating Settlements
    • Settlement Ranks
    • Home Ownership
    • Shop Ownership
    • Market Ownership
    • Server Worlds
  • 🎮Additional Features
    • Chat System
    • Skills System
    • Combat System
    • Anti Cheat System
    • Membership Perks
    • Non-Vanilla Mechanics
  • 📚Playing Minecraft
    • Villager Professions
    • Enchanted Books
    • Potion Effects
  • đŸ’ģServer Commands
    • The Back Command
    • The Broadcast Command
    • The Chat Command
    • The Explore Command
    • The Friend Command
    • The Group Command
    • The Home Command
    • The Location Command
    • The Mail Command
    • The Market Command
    • The Player Command
    • The Plot Command
    • The Server Command
    • The Settlement Command
    • The Shop Command
    • The Skill Command
  • Server Rules
  • Server History
  • Server Staff
  • Player Safety
  • Privacy Policy
  • Terms of Service
  • Vote For Emeralds
  • Membership
  • Discord
  • Contact
  • Stats
  • FAQ
Powered by GitBook
On this page

Was this helpful?

  1. Additional Features

Combat System

How the server automatically provides a fair environment for players engaging in combat

PreviousSkills SystemNextAnti Cheat System

Last updated 10 months ago

Was this helpful?

Foundation Craft provides a fair and competitive player-versus-player (aka PvP) gameplay experience for players thanks to our simple and intuitive combat system. Players are shown a combat warning when teleporting to dangerous locations in The Wilderness where PvP is allowed.

Players are automatically protected with 15 seconds of invulnerability after teleporting to any kind of dangerous location on the server, during which they are able to teleport away safely if they choose.

Players remain "engaged in combat" for 15 seconds after attacking other players or getting attacked by other player. Players are not allowed to teleport away or log out while engaged in combat. This is necessary to prevent players from leaving when it becomes clear that they are going to die.

After 15 seconds of surviving without taking damage from players or dealing damage to players in PvP the player will be notified that they are no longer engaged in combat at which point they are able to safely teleport away or log out of the server if they choose.

These various states of combat are called combat modes and they are used to help inform players about what rules are actively being enforced and when.

🎮
Combat warning shown when teleporting to other players in The Wilderness
Players have 15 seconds of invulnerability after accepting teleport requests during which they cannot take damage
Players remain "engaged in combat" for 15 seconds after attacking other players or getting attacked by other players
Players are not allowed to teleport away and will be killed for logging out while engaged in combat