Enchanted Books

A summary of all the enchantments for enchanted books

Enchanted booksarrow-up-right are sold by librarians and can be used at an enchanting tablearrow-up-right to enchant various items such as armor, tools, and weapons. Each enchanted book has one of the enchantments listed below. Some enchantments also have an enchantment level, indicated as a roman numeralarrow-up-right, with higher levels corresponding to more powerful effects for the enchantment.

Efficiency

Efficiencyarrow-up-right is an enchantmentarrow-up-right that increases the player's miningarrow-up-right speed. Toolsarrow-up-right of any material except stone or diamond can receive up to Efficiency V. Stone and diamond tools can receive up to level IV.

Thorns

Thornsarrow-up-right is an armorarrow-up-right enchantmentarrow-up-right that causes attackers to be damaged when they deal damage to the wearer of the armor. Thorns III cannot be directly obtained using an enchanting tablearrow-up-right, but it can be obtained by using an anvil to combine two Thorns II enchantments, by tradingarrow-up-right with villagers, or by finding an item enchanted with it from a loot chest.

Unbreaking

Unbreakingarrow-up-right is an enchantmentarrow-up-right that gives a chance for an item to avoid durabilityarrow-up-right reduction when it is used, effectively increasing the item's durability. Items can be enchanted up to Unbreaking III.

Frost Walker

Frost Walkerarrow-up-right is an enchantmentarrow-up-right to bootsarrow-up-right that creates frosted icearrow-up-right blocks when walking over water, and causes the wearer to be immune to damage from certain blocks such as campfiresarrow-up-right and magma blocksarrow-up-right. Boots can be enchanted up to Frost Walker II.

Mending

Mendingarrow-up-right is an enchantmentarrow-up-right that restores durabilityarrow-up-right of an item using experiencearrow-up-right. This occurs when you collect experience. If your experience level does not increase when you collect experience orbs it is most likely because you are wearing armor or wielding a weapon with this enchantment.

Curse of Binding

Curse of Bindingarrow-up-right is an enchantmentarrow-up-right that prevents the removal of a cursed itemarrow-up-right from its armor slot.

Curse of Vanishing

Curse of Vanishingarrow-up-right is an enchantmentarrow-up-right for items that causes the item to disappear upon death.

Soul Speed

Soul Speedarrow-up-right is an enchantmentarrow-up-right that can be applied on bootsarrow-up-right and allows the player to walk more quickly on soul sandarrow-up-right and soul soilarrow-up-right. Boots can be enchanted up to Soul Speed III.

Swift Sneak

Swift Sneakarrow-up-right is a non-renewable enchantmentarrow-up-right that can be applied to leggingsarrow-up-right and allows the player to walk more quickly while sneakingarrow-up-right. Leggings can be enchanted up to Swift Sneak III.

Wind Burst

Wind Burstarrow-up-right is an enchantmentarrow-up-right exclusively for the macearrow-up-right that creates a powerful upward knockbackarrow-up-right effect upon executing a smash attackarrow-up-right, essentially acting as a more powerful wind chargearrow-up-right. Unlike wind charges, Wind Burst does not negate fall damage. It is the only mace-exclusive enchantment that cannot be obtained through an enchanting table or villager.

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