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  1. Playing Minecraft

Potion Effects

A summary of all the effects that potions can have

Name

Effect

Increases jump height and reduces fall damage, higher levels make the affected entity jump higher and reduces more fall damage

Wobbles and warps the screen, and increasingly gets worse

Reduces damage, higher levels reduce more damage

Grants Invisibility, making the affected entity invisible (but not the item they hold or the armor they wear), and reduces other mobs' detection range for the affected entity

Lets the player see well in darkness and underwater

Increases chances of better and more loot, higher levels increase the chances of better and more loot

Reduces chances of better and more loot from fishing and chests, higher levels reduces the chances of good loot even more

Causes an ominous event upon entering a village or the trial chambers

Affected entities emit a burst of wind upon death

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Increases walking speed; higher levels make the affected faster and increases the player's field of view when affected

Decreases walking speed; higher levels make the affected slower and decreases the player's field of view when affected

Increases mining and , higher levels increase the player's mining and attack speed

Decreases mining and , higher levels decrease the player's mining and attack speed

Increases melee , higher levels make the affected do more melee damage

Heals living , damages , higher levels heal more health and do more damage

Damages living , heals , higher levels do more damage and heal more health

Regenerates over time, higher levels make health regenerate quicker

Prevents the affected from taking damage due to , lava and other sources of fire damage

Prevents and lets the affected entity breathe underwater

Impairs vision by adding close black and disables the ability to and

Increases , higher levels cause the player to starve quicker

Decreases melee , higher levels decrease more melee damage

Inflicts over time (but can't kill), higher levels do more damage per second, doesn't affect undead

Inflicts over time (can kill), higher levels do more damage per second

Increases maximum , higher levels give the affected more maximum health

Adds absorption (additional hearts that can't be regenerated), higher levels give more absorption

Restores and saturation

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Outlines the affected (the outline can be seen through )

Floats the affected upward, higher levels make the affected entity float up faster

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Decreases falling speed and negates fall

Increases underwater visibility and speed, prevents

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Increases speed (only obtainable from dolphins and commands)

Gives discounts on trades with , and makes throw items at the player depending on their profession

Adds a pulsating darkening affect to the players screen and pulsating black

Transforms nearby into

Starts a at the location the player gained the Raid Omen, once the effect expires

Affected entities spread blocks upon death

Makes the entity spawn 2 upon death

Gives the entity a 10% chance to spawn between 1 and 3 when hurt

📚
Speed
entity
Slowness
entity
Haste
attack speed
Mining Fatigue
attack speed
Strength
damage
entity
Instant Health
entities
undead
Instant Damage
entities
undead
Jump Boost
Nausea
Regeneration
health
Resistance
Fire Resistance
entity
fire
Water Breathing
drowning
Invisibility
Blindness
fog
sprint
critical hit
Night Vision
Hunger
food exhaustion
Weakness
damage
Poison
damage
Wither
damage
Health Boost
health
entity
Absorption
damage
Saturation
hunger
Glowing
entity
blocks
Levitation
entity
Luck
Bad Luck
Slow Falling
damage
Conduit Power
mining
drowning
Dolphin's Grace
swimming
Bad Omen
Hero of the Village
villagers
villagers
Darkness
fog
Trial Omen
trial spawners
ominous trial spawners
Raid Omen
raid
Wind Charged
Weaving
cobweb
Oozing
slimes
Infested
silverfish