Potion Effects
A summary of all the effects that potions can have
Name
Effect
Increases walking speed; higher levels make the affected entity faster and increases the player's field of view when affected
Decreases walking speed; higher levels make the affected entity slower and decreases the player's field of view when affected
Increases mining and attack speed, higher levels increase the player's mining and attack speed
Decreases mining and attack speed, higher levels decrease the player's mining and attack speed
Increases jump height and reduces fall damage, higher levels make the affected entity jump higher and reduces more fall damage
Wobbles and warps the screen, and increasingly gets worse
Regenerates health over time, higher levels make health regenerate quicker
Reduces damage, higher levels reduce more damage
Prevents drowning and lets the affected entity breathe underwater
Grants Invisibility, making the affected entity invisible (but not the item they hold or the armor they wear), and reduces other mobs' detection range for the affected entity
Impairs vision by adding close black fog and disables the ability to sprint and critical hit
Lets the player see well in darkness and underwater
Increases food exhaustion, higher levels cause the player to starve quicker
Inflicts damage over time (but can't kill), higher levels do more damage per second, doesn't affect undead
Adds damage absorption (additional hearts that can't be regenerated), higher levels give more absorption
Restores hunger and saturation
Floats the affected entity upward, higher levels make the affected entity float up faster
Luckââ
Increases chances of better and more loot, higher levels increase the chances of better and more loot
Bad Luckââ
Reduces chances of better and more loot from fishing and chests, higher levels reduces the chances of good loot even more
Decreases falling speed and negates fall damage
Dolphin's Graceââ
Increases swimming speed (only obtainable from dolphins and commands)
Causes an ominous event upon entering a village or the trial chambers
Transforms nearby trial spawners into ominous trial spawners
Affected entities emit a burst of wind upon death
Gives the entity a 10% chance to spawn between 1 and 3 silverfish when hurt
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