Potion Effects

A summary of all the effects that potions can have

Name

Effect

Increases walking speed; higher levels make the affected entity faster and increases the player's field of view when affected

Decreases walking speed; higher levels make the affected entity slower and decreases the player's field of view when affected

Increases mining and attack speed, higher levels increase the player's mining and attack speed

Decreases mining and attack speed, higher levels decrease the player's mining and attack speed

Increases melee damage, higher levels make the affected entity do more melee damage

Heals living entities, damages undead, higher levels heal more health and do more damage

Damages living entities, heals undead, higher levels do more damage and heal more health

Increases jump height and reduces fall damage, higher levels make the affected entity jump higher and reduces more fall damage

Wobbles and warps the screen, and increasingly gets worse

Regenerates health over time, higher levels make health regenerate quicker

Reduces damage, higher levels reduce more damage

Prevents the affected entity from taking damage due to fire, lava and other sources of fire damage

Prevents drowning and lets the affected entity breathe underwater

Grants Invisibility, making the affected entity invisible (but not the item they hold or the armor they wear), and reduces other mobs' detection range for the affected entity

Impairs vision by adding close black fog and disables the ability to sprint and critical hit

Lets the player see well in darkness and underwater

Increases food exhaustion, higher levels cause the player to starve quicker

Decreases melee damage, higher levels decrease more melee damage

Inflicts damage over time (but can't kill), higher levels do more damage per second, doesn't affect undead

Inflicts damage over time (can kill), higher levels do more damage per second

Increases maximum health, higher levels give the affected entity more maximum health

Adds damage absorption (additional hearts that can't be regenerated), higher levels give more absorption

Restores hunger and saturation

Glowing​‌

Outlines the affected entity (the outline can be seen through blocks)

Floats the affected entity upward, higher levels make the affected entity float up faster

Luck​‌

Increases chances of better and more loot, higher levels increase the chances of better and more loot

Bad Luck​‌

Reduces chances of better and more loot from fishing and chests, higher levels reduces the chances of good loot even more

Decreases falling speed and negates fall damage

Increases underwater visibility and mining speed, prevents drowning

Dolphin's Grace​‌

Increases swimming speed (only obtainable from dolphins and commands)

Causes an ominous event upon entering a village or the trial chambers

Gives discounts on trades with villagers, and makes villagers throw items at the player depending on their profession

Adds a pulsating darkening affect to the players screen and pulsating black fog

Starts a raid at the location the player gained the Raid Omen, once the effect expires

Affected entities emit a burst of wind upon death

Affected entities spread cobweb blocks upon death

Makes the entity spawn 2 slimes upon death

Gives the entity a 10% chance to spawn between 1 and 3 silverfish when hurt

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